Warbits Apk

Despite the fact that Warbits worked out for us, it was a certified dumb idea. That’s not to say the idea wasn’t worth pursuing, just that we could have made our foray into game development a little more graceful. 4 years and thousands in personal funding is a lot to risk for a niche strategy game launching on 1 platform. Apr 12, 2016  Don’t be fooled by the cute visuals and quirky dialogue. Beneath the charming sheen, Warbits is a deceptively complex strategy game. As you make your way through a campaign packed with turn-based battles, you’re forced to make tough decisions.

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“Possibly the best online multiplayer game ever released for iOS.”-PocketTactics.comWarbits, a war simulator for a better tomorrow. Give peace a fighting chance by settling your differences casualty free. Don't agree with your fellow factions? You don't have to!

Put those blasters down, load up Warbits, and virtually crush the opposition!-TURN-BASED STRATEGY-CAMPAIGN - Battle through 20 missions across 5 unique environments as you unravel the story of a dysfunctional galaxy and the war simulator designed to save it.CHALLENGE MODE - Test your grit against 30 challenging missions at your own pace. Taznak, Competent but forgettableThis game is an Advance Wars clone. I don’t use the term lightly; it’s not just that the units are almost the same, even the end-of-stage scoring system rates you on Power (% of enemies destroyed), Skill (% of your units that survived), and Speed.

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Even when it doesn’t make sense to do so. On stage 4-4, for instance, you have an ally who helps you against your foe- every unit your ally destroys does not count towards your Power score, making it literally impossible to earn top scores.Now don’t get me wrong, Warbits is not a bad game. Its core systems, such as its economy, unit balance and variety, mostly copy Advance Wars, which is a really solid system to copy.

The reason I give it three stars is because it’s worse in all the areas it cannot directly copy (storyline, aesthetics and visual clarity), and the one area where it tries to innovate and improve upon the old formula with its HQ abilities, it mostly fails. The abilities are poorly balanced, the AI is shamefully poor at using them, and their inclusion harms the game’s overall unit balance.As a result of the above, Warbits is a competent game and if you like the genre, you won’t regret playing it. It’s also forgettable- it doesn’t advance the genre in any way. When the next game of this type comes out, it will still be compared to Advance Wars, not to Warbits.RussK., Good but issues with multiplayerThis is great AW clone. There are few modifications to the base AW game, a unit or two is different and there are different rules on how units carried in a transport behave. The tweaks are good and I miss out on using the Ranger when I go back to AW. All of this makes for great game play!There is, however, an issue with the game.

Multiplayer games suffer from frequent errors 'communicating with Game Center'. I don't know what this really means, but in practice it means that a player cannot end their turn and must wait 24 hours for their turn to auto-end. I reached out to the developer to report the issue and the response was that I must have a spotty WiFi connection. So.I wasn't very pleased with that response, not sure if they didn't understand the issue or didn't care, but it didn't inspire a lot of faith in the company for me.The group I play with have put up with this issue for a couple years but it's gotten old and we're about ready to move on to another game so we don't have wait 2-3 days to lay one round (of a 4 player game). Hopefully the issue will be resolved at some point, other than that, Warbits is fantastic!