Dragonfable Gold Farming
Alabamapitty saidExcellent ideas O magi of bovine! I prefer the buffing of offense and defense for your enemy, as they hit entirely too hard now.
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That’s the only way DF has attempted to make harder enemies, by giving them more health, and making them harder-hitting. We definitely need more enemies like the Deft Minx Faerie, the Frost Mushrooms, and Gary the Elf. Opponents that are ahead of the curve. I urge you to take this to the BoF, just to see what response we get. True, there will be childish ones, but hopefully the wisdom we have will prevail. Mike446 said‘Er good ideas? I still think that all of DF’s problems would be solved simply by changing its name to “Mike-Fable”; and centering all game play around me.
I suggest the really low aextras. You can also farm it. There are certain quests where it drops. In 100 room dungeon it drops about once in every hundred runs. I think farming takes to much effort, but you can try it. The yaga stone circle also drops it, but I use that to gold farm. Thats where I got the gold fir my destiny weapon. And it never.
Sort of that, these seem like pretty good ideas. It might allow me to spend all this useless gold I’ve amassed on something. As to monsters it would be interesting if the staff could implement a primitive AI system in the monsters that allowed them to react to your different moves. Of course that would be insanely difficult to do probably.