Descent Underground Downloads

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Descent: Underground Free Download PC Game Cracked in Direct Link and Torrent. Descent: Underground is a true first person shooter. Descent 2 free download - Tom Clancy's The Division 2 Open Beta, Descent OpenGL, Descent II demo, and many more programs.

When it was debuted at the Summer Consumer Electronics Show in Chicago earlier this year, you had to fight your way to get to see the monitor, let alone play it. Doom 2 was months away, a faint glimmer of sun nestling over a Doom-clone encrusted horizon and everyone was hungry for more. Descent fitted the bill perfectly: it was fast, texture-mapped, very easy to get into and you could even look up and down. At last, a Doom clone that at least had the potential to go a stage further.

A star is born

So, its like Doom, so whats new? Well, its more of a slippery fish than a trundling troll. Unlike just about every other 3D shoot-em-up of this ilk (i.e. Wolfenstein, Corridor 7 - and yes, Doom) that has you as marching marine masochist, armed with shotgun/machine gun/pulsar laser, you pilot an Israeli-made Syssx PyroGX fighter craft equipped with 20 Syssx AV42 Avenger missiles and a pair of illegally modified AG435 industrial argon-cyanide lasers.

Downloads

So whats the deal? Well, the year is 2169 and your provider/employer, PostTerran Minerals Corporation, is under a vicious surprise attack. You are their best Material Defender pilot (of course), but this time you're up against one tough cookie. Theres something out there - nobody knows what it is, but it ain't Sooty and Sweep on vacation. Its already attacked and captured PTMC's lucrative mining operations on Pluto and expanded its powerbase rapidly; capturing more mines every day. Now its heading towards Earth, and things look pretty crappy for humankind.

Worse still, you work for the biggest bureaucracy in history - this place has got more red tape than you need to make that sad Blue Peter mobile thingy. Your instructions are a self-conflicting jumble of terse orders. Your primary objective is to destroy the mines, but you are also ordered to rescue any survivors (whatta sweetie!) Additionally, your orders require you to wipe out the hordes of enemy robots and stop them from reaching Earth at all costs.

Its a dirty job..

However, its not all bad. Some replacement weapons have been smuggled into some of the mines, and as far as your intelligence reports go, the enemy dont know your exact whereabouts so youve at least got the initiative. You are advised, however, that once you enter a mine, you can expect It to become aware of your presence and take. every action to make your mission a failure.

The aliens have established sensitive control centres, deep within each mine (as they do). If you can find them, you mustdestroy them using your missiles and get out of the mine before it self-destructs. Completing a mission successfully will earn recognition beyond your wildest dreams and the chance to go in and do it all again - if It hasnt reached Earth yet!

A-Mazing!

The developers at Parallax (comprising the guys who brought us Microsoft Flight Simulator, Car & Driver and Ultima Underworld l & II) have concentrated on making the game engine as fast and flexible as possible. For starters, it incorporates a six-degree-of-freedom, texture-mapped graphics engine and a revolutionary, new local lighting system to give the feeling of total immersion and depth. It also features fully-rendered, texture-mapped backgrounds, animated wall designs (spinning air-fans, flashing control panels and rotating beacons), as well as action-linked, digitally sampled sound effects and morphing nasties.

This translates into a very intense and graphic player environment that gives a great sense of freedom and control whilst at the same time being quite claustrophobic. As a result it absolutely drips atmosphere, like the slime oozing down the dank (and no doubt smelly) mine walls. The clever use of hundreds of texture maps (including glowing uranium rocks, graffiti-painted walls and moving access doors and ladders) turns what is in essence a simple 3D-maze/shoot-em-up into a true action blaster that looks better than any 2.5 D tunnel trotter youve ever seen.

Control freaky

And so to the control system (ahem). Again, Parallax have tried to make it as instinctive, intuitive and obvious as possible. Anka beso. Top marks for effort, but when it comes to results the report card would without a doubt read could do better. Players can either opt to use joystick and keyboard, mouse and keyboard or just the keyboard. Its also Thrustmaster compatible so you dont (in theory) have to use the keyboard at all, but in terms of simplicity its akin to death by twisted fingers.

Its not that there are thousands of keys to cram over, just the cut and thrust speed of it all. Certainly, your Syssx PyroGX can duck, dive, hover, pitch, roll, scroll lef and right, making it one of the most controllable ships imaginable. The only problem is that its an absolutely swine to control at any kind of speed, especially when being hotly pursued and blasted at by numerous unfriendlies. The lack of cockpit instrumentation doesnt help either: there are no indicators of pitch and roll, altitude and swing, making it very difficult to establish which way up you are and where youre flying, especially in some of the darker mines. As a result its very easy to get lost or trapped in a corner wondering what the hells going on. Performance (as they say) does improve with use, but if Descent is going to do itself justice, Parallax really should consider making it a little easier to control.

Apart from that, however, Descent is amazing. Its fast, fluid, beautifully rendered and very atmospheric. Even the sound seems to come at you from all angles - definitely a game to whack up the bass and stretch that super woofer! Its also refreshingly difficult: the nasties are very nasty indeed and get even nastier as the game progresses, morphing into horribles (one up from nasties) and learning strategies based upon previous encounters, making this more than your average shoot-em-up.

There are also going to be over 30 levels to complete, VR compatibility and even a four-player network option.