Audiosurf 2 Muse

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I already have the first game, grabbed it for $0.99 a year ago and it's a pretty fun game.Now, whenever the 2nd one is on sale, I want to get it, but people have been saying that it's not that much of an upgrade to the first 1, except for the graphics.I want to know if it plays smoother or if there's any unique things on the 2nd one I'm missing out on if I don't get it. If it's just the graphics, then I don't want it.TL;DR: Please help me decide if I should get Audiosurf 2 even though I have the first one anyway. As a Mono player who went from AS1 to AS2, it took a while to get the hang of the new Mono mode. It's faster, looks better, runs better (AS1 had bad mouse lag problems on fullscreen) and is really more reaction-skill based than the first game.In my opinion, the new, different features such as live scoreboard, new gameplay mechanics, obvious graphical upgrades and Workshop support make AS2 stand out from its predecessor; and to be honest, I never went back to AS1 after the switch.

Learn in a minute what PC you need to run and to play Audiosurf 2 comfortably. GeForce GTX 1080 SLI Mobile performance compared to Audiosurf 2 official system requirements. GeForce GTX 1080 SLI Mobile. Muse Dash 2019 AVSEQ.

It's all good, quick, flashy fun. I absolutely recommend getting the second game. I owned the first game for a very long time, figured 'well I mean it's probably just the same game, what else can you do with it?' And wow, there's a lot more you can do with it. Not only does it look wayyyyyyy nicer, but the Steam workshop has such a huge variety of skin-packs or texture packs or whatever they're called, as well as modified game modes. The game also plays in a way to make you feel so much more satisfied than the original, with more color-blocks (at least mono mode, I don't play the other modes) and grey blocks working differently than in the original.Overall I'd say it's just an entirely better experience.

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There's even more upsides than what I mentioned (better leaderboards iirc, Soundcloud support, which I don't think the original had).

About This GameBy blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.What are the biggest improvements from Audiosurf 1?Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music.

Available on Mac and Linux!What’s new about Mono mode in Audiosurf 2?In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.What do I get in the demo?The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.Is there a mode that focuses on dodging blocks?Yes, there's a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through.

It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo.

It’s too fast for you.What’s new about the Puzzle modes in Audiosurf 2:Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.Can players make their own mods and skins to share on Steam Workshop?Yes! There’s detailed documentation on making Audiosurf 2 skins available here:Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.